So there is no REAL perk that OKW had that another Faction can't do better.So what do you think is OKW power? Third: No good Artillery, we all know Allies had the best artillery and love spamming them, from thing like StuartHowitzer to Katyusha they bleed you infantry to no end and will most likely wipe them in a fight,not to mention painful as hell. Volk is mid to close range and they fall off agaisnt shocktroop,paratrooper.Ober is a joke even when upgraded, and SturmPionier is too important,fragile,costly to send into the frey. Just imagine blob of rifleman veted with BARs, LMG, section with Bren (they can had Bazooka and Piat,AT grenade one squad equipped is enough to made your tank had a bad days),not to mention Penal which is killing it with Tank right now with shocktroop? yeah you won't be able to fight that. Second: OKW infantry fall off in late game now i know that volk is cheaper then rifleman section,penal but in the late game Allies would usually always had better infantry if they are decent player. Yes i know Panzer4 is good but try fighting T34/85s or ShermanEasy8 or even Jackson + M4Sherman,Comet,Churchill + Firefly,IS with those, your are never gonna win in a straight out fight, same go for Panthers, what about KingTiger? 2 tank playing ring around the rosy will "had fun" with the big guy in no time. Yet despite OKW power Wehrmacht is still the best early faction with their weapon team (MG42,Mortal) and still good late game option with Tiger.įirst: they had no real versatile Tank. But that hard to pull off unless you are steamrolling your opponent and get really I MEAN really fast tech. So to me OKW had to most chance to win in early game with their aggressive infantry.
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